Hollow Knight is being developed by Team Cherry in Adelaide, South Australia. We're a team of 3 people who, alongside making the game, are responsible for building these websites, cutting those game trailers, posting regular game updates, answering questions on social media and much more. Though it's a lot of work, we love doing it and it's made even more enjoyable by the enthusiastic support we've received from fans this whole way.
Ari Gibson
Ari is responsible for game design alongside William. He creates the game's art, environments and animates hundreds of bugs.
William Pellen
William designs the game along with Ari. He creates the enemy, boss and game behaviour for Hollow Knight. If an enemy seems too challenging or a gauntlet insurmountable, blame him!
David Kazi
Dave was responsible for Hollow Knight's technical direction. He divided his time between making the game run and fixing things that Ari and William broke.